An Unreal Engine 5 plugin that extends ALS-Refactored into a Modular, GAS-based, Data-oriented, Character System with the Latest UE5 Features.
Generate truly unlimited, unique and immersive Characters with extensive States, deep Character Customization, Southpaw and support for blending multiple Locomotion and Overlay Layers.
Create smooth third Person and True First Person Gameplay featuring Input Actions converted to Gameplay Abilities, governed by Attribute Sets and Gameplay Effects.
Developer and Artist friendly, Data-oriented Locomotion framework with Real-world tested tech such as ALS-Refactored, GAS, Chooser Tables, Smart Objects and Modular Gamplay Features.
Please refer to the ALSXT Website for more information.
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Quick Links
- Getting Started
- Installation
- Quick Start
Configuration
- Character Classes
- Settings
- Data Assets
- Character Customization
- Chooser Tables
- Lookup Tables
- Layering System
- Gameplay Abilities
- Attribute Sets
- Gameplay Effects
- Components
- Smart Objects
Authoring
- New Character Checklist
- Morph Targets
- Materials
- Extending ALSXT
Technical
- Documentation
- Design Document
Development
- Roadmap
- ALSXT Notion
Third-Party
- Integration Guides